![]() One important thing to note is that a lot of games do not like the overlay functionality built into these programs. We've standardized on using OCAT for our GPU testing, but you can use FrameView or even PresentMon if you prefer. Otherwise, all three of these tools spit out the same general file format that gives frametimes, clock speeds, and a bunch of other details. AMD GPUs however report GPU-only power consumption, which can mean a difference of anywhere from 10W to as much as 100W, depending on the specific GPU (Vega being the worst offender). We've tested graphics cards power consumption using in-line hardware to measure precise loads, and the Nvidia power figures are accurate to within a few watts for Nvidia GPUs. ![]() There are minor differences in the interfaces and functionality, with the biggest being that FrameView logs power data. OCAT was created by AMD engineers and is fully open source, while FrameView comes from Nvidia. If you're wondering, FRAPS hasn't been updated since 2013 and has some bugs with Windows 8/10, so it's best to use a modern utility. This is the least user friendly option and we don't recommend it (unless you really like text interfaces), and it's been supplanted by OCAT (Open Capture and Analytics Tool) and FrameView - both of which are based off of PresentMon's core functionality. PresentMon is a command-line interface for logging frametimes. There are three main programs we've used in the past. First, for a lot of real world gaming tests, you need a tool to capture frametimes. Tools of the Tradeīefore you start using one of the best GPU tests, there are a few useful utilities to install. If you're big into running or you use a GPU accelerated application like LuxCoreRenderer, that's great, but specific optimizations for certain GPU architectures can make a big difference in how your PC runs any specific workload. Finally, GPU compute tests are usually quite different in how they work compared to games. Synthetic tests are typically very easy to run, but they only tell you how your PC handles that specific benchmark - which may or may not equate to real-world gaming performance. Running a game you actually play, or want to play, is usually the best way to test performance. After taking the time to fully test the Kepler graphics card inside the GT 740, we can say without a doubt that it continues the trend.There are three primary types of GPU tests: actual games, 'synthetic' graphics card benchmarks, and compute benchmarks. NVIDIA ’s xx40 cards have always been defined by budget prices with performance that knocks on the door of entry-level graphics cards – especially when overclocked. On the other hand, the GT 740 is closer to being reasonably affordable at a price tag of $ 89. The GTX 750 might be the entry-level flagship of the latest Kepler set of graphics cards, but their prices keep them out of the reach of most budget PC gamers. The overall score is determined based on the calculated weightings for the individual components. The higher the better for higher resolution textures and future ![]() The higher the better.Ĭurrent CPU Impact on performance with respect to the highest performing CPU used for benchmark at the The higher the better.ĤK performance at 2160p resolution. The lower the better.įull HD performance at 1080p resolution. The lower the better for longer life of the graphics card. Power Supply Wattage required for overall system. The newer the better technology and performance optimization and
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